Y2K Game: Slave Zero
Slave Zero This game was released right in the middle of the Y2K era: 1999. Naturally, the art direction totally matches the era. It's got the green, black, and steel grey aesthetics that belong in the most Y2K movie ever: The Matrix. It's also got emphasis on distant technologies. In this case, it's about growing massive cyborg mechs out of oversized embryos. It goes into vague detail about how this process is acheived using dark matter compounds. It's not particularly important. What is important is how the game plays and it plays fine; repetitive, but fine. Generic Fun This game is about as generic as you could possibly get. It's also quite repetitive. It also happens to be quite a bit of fun. You are Chan, a member of the Guardians. You are in control of a giant biomech on a quest to take down the tyrannical SovKhan and free humanity from his quest for global domination. You will have to destroy SovKhan...