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Showing posts from September, 2025

Y2K Game: Slave Zero

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Slave Zero This game was released right in the middle of the Y2K era: 1999. Naturally, the art direction totally matches the era. It's got the green, black, and steel grey aesthetics that belong in the most Y2K movie ever: The Matrix. It's also got emphasis on distant technologies. In this case, it's about growing massive cyborg mechs out of oversized embryos. It goes into vague detail about how this process is acheived using dark matter compounds. It's not particularly important. What is important is how the game plays and it plays fine; repetitive, but fine. Generic Fun This game is about as generic as you could possibly get. It's also quite repetitive. It also happens to be quite a bit of fun. You are Chan, a member of the Guardians. You are in control of a giant biomech on a quest to take down the tyrannical SovKhan and free humanity from his quest for global domination. You will have to destroy SovKhan...

Half-Life

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The Greatest First Person Shooter Both of the Half-Life games can be regarded as masterpieces. Anybody that dislikes Half-Life is a hater. Don't make friends with haters. In case you haven't played these gems and are wondering "Do they really live up to the hype?", the answer is "Yes, absolutely!". So, go out and play Half-Life. Both of them. If you're in any way disappointed, you belong in jail. First Experience My first experience with Half-Life is with Half-Life 2 on the original Xbox. I've previously relayed my experience and love of Halo on the original Xbox, but upon finishing Half-Life 2 twenty years ago, I easily concluded that Half-Life is better than Halo. Which is saying alot since Halo is awesome. What's crazy is that Half-Life 2 on the Xbox is a diluted version compared to its original PC release. Despite all of its flaws, it still ruled. I had an absolute blast playin...